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Year 2 Autumn

Maths

Click on the links below to open the relevant Maths-need-to-know document  

Getting Started

Getting started with Number, Pattern and Calculating 2

Numbers and the Number System 1

Counting to 100 and beyond

Pattern and Algebra 1

Exploring different patterns

Calculating 1

Adding and writing adding sentences

Calculating 2

Subtracting and writing subtracting sentences

Measurement 1

Introducing centimetres

Pattern and Algebra 2

Exploring the inverse relationship between adding and subtracting within 10

Numbers and the

Number System 2

2-digit numbers

Calculating 3

Ordering adding and subtracting facts

Pattern and Algebra 4

Odd and Even

Numbers and the Number System 3

More 2-digit numbers

Numbers and the Number System 4

Comparing and ordering numbers to 100

Pattern and Algebra 3

Exploring equivalence – introducing empty box notation

Calculating 4

Adding and subtracting whole tens

Calculating 13

Adding and subtracting 2-digit numbers to 100

Calculating 5

Add and subtracting 1 and 10

Calculating 6

Partitioning into tens and ones to answer adding and subtracting problems

Calculating 7

Adding and subtracting 1-digit numbers to and from 2-digit numbers

English

Reading

Writing

Fiction – Sister for Sale (Story with a familiar setting)

Exploring how characters’ feelings change throughout a story.

Write a story about friendship set in a school.

Non-fiction – Parents and their Young (explanation text)

Exploring features of an explanation text.

Write their own explanation text of a frog’s life cycle.

Fiction – Tiger, River, Don’t Call Alligator, Till You Cross River (Poetry)

Exploring poetic techniques.

To write a shape poem.

Non-fiction – Journey to the Deep (non-chronological text)

Explore the structure of non-chronological texts.

Write a short non-chronological text.

Art

Computing

Design and Technology

E Safety

Geography/History

Music

PE

Games

Throwing and catching – Inventing games

To show spatial awareness and safe moving through running and avoiding games for warm ups. To throw, catch and bounce using a range of equipment in different ways when standing still or on the move. Begin to invent own games using throwing, catching and bouncing.

Inventing games – Aiming, striking and kicking

To remember, repeat and link combinations of skills in a game. To improve the co-ordination, control and consistency of actions when bouncing, kicking or throwing a ball at different angles, heights and speeds into spaces. Make up aiming, hitting and kicking games individually and with a partner, choosing the correct equipment.

PSHE

RAW

Science

Spanish