Year 2 Autumn
Maths
Click on the links below to open the relevant Maths-need-to-know document | |
Getting Started |
Getting started with Number, Pattern and Calculating 2 |
Counting to 100 and beyond |
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Exploring different patterns |
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Adding and writing adding sentences |
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Subtracting and writing subtracting sentences |
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Introducing centimetres |
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Exploring the inverse relationship between adding and subtracting within 10 |
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2-digit numbers |
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Ordering adding and subtracting facts |
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Odd and Even |
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More 2-digit numbers |
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Comparing and ordering numbers to 100 |
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Exploring equivalence – introducing empty box notation |
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Adding and subtracting whole tens |
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Adding and subtracting 2-digit numbers to 100 |
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Add and subtracting 1 and 10 |
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Partitioning into tens and ones to answer adding and subtracting problems |
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Adding and subtracting 1-digit numbers to and from 2-digit numbers |
English
Reading |
Writing |
Fiction – Sister for Sale (Story with a familiar setting) Exploring how characters’ feelings change throughout a story. |
Write a story about friendship set in a school. |
Non-fiction – Parents and their Young (explanation text) Exploring features of an explanation text. |
Write their own explanation text of a frog’s life cycle. |
Fiction – Tiger, River, Don’t Call Alligator, Till You Cross River (Poetry) Exploring poetic techniques. |
To write a shape poem. |
Non-fiction – Journey to the Deep (non-chronological text) Explore the structure of non-chronological texts. |
Write a short non-chronological text. |
Art
Computing
Design and Technology
E Safety
Geography/History
Music
PE
Games |
Throwing and catching – Inventing games To show spatial awareness and safe moving through running and avoiding games for warm ups. To throw, catch and bounce using a range of equipment in different ways when standing still or on the move. Begin to invent own games using throwing, catching and bouncing. |
Inventing games – Aiming, striking and kicking To remember, repeat and link combinations of skills in a game. To improve the co-ordination, control and consistency of actions when bouncing, kicking or throwing a ball at different angles, heights and speeds into spaces. Make up aiming, hitting and kicking games individually and with a partner, choosing the correct equipment. |